Methods¶
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glwindow.update()¶
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class
Window¶
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Window.key_pressed(key: str) → bool¶
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Window.key_down(key: str) → bool¶
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Window.key_released(key: str) → bool¶
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Window.grab_mouse(grab: bool) → bool¶
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Window.show()¶
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Window.hide()¶
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Window.visible: bool¶
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Window.mouse: tuple¶
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Window.size: tuple¶
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Window.handle: tuple¶
Note
Properties changes only after glwindow.update() is called.